The Steam Machine PC Gaming Podcast · Dalton Suter, Willie Eaton, TeamRetrogue

Chained Echoes

·2 hr 11 min·2 clips
The Divinity trailer turns a desert statue reveal into a red-band ritual of fire, blood, and pigs eating vomit.
The episode starts in the familiar Steam Machine way, with the hosts greeting each other, joking around, and checking in on how everyone is doing. One host has been off for a couple of days feeling under the weather, while another has been out shopping for a Christmas tree and laughing about how expensive that got. They mention that there is no patron section for this episode because it is going to be a long one. The reason is straightforward: there is an RPG to talk about and the Game Awards to cover. From there the conversation opens up into a long digression about Tomb Raider. They talk about owning multiple versions of the game and the oddity of buying the same thing again when another remake lands. The discussion gets into the difference between remasters, full remakes, and reboots. They compare the legacy collection, the older Anniversary remake, and the modern trilogy remaster. One host says he would absolutely buy yet another version if it shows up, and nobody seems surprised. The group jokes about being fully committed to Tomb Raider no matter how many times the series gets repackaged. They also talk about the gritty reboot era and how it leaned too hard into seriousness. The older, more ridiculous adventure tone comes up as the thing they actually want, with dinosaurs, backflips, and pistols akimbo as part of the appeal. Even while they acknowledge that the reboot games were not bad on their own, they keep coming back to the feeling that they did not quite feel like Tomb Raider. The conversation stays loose and conversational, with people interrupting, agreeing, and building on each other’s points instead of delivering a clean review. Near the end, the episode drifts through more shout-outs, cross-promotion, a mention of future episodes, shirts, and holiday plans. It closes on a warm goodbye and a promise to come back around Christmas for the Steamie Awards.

As heard by us

A shaggy games chat that trades polish for personality and keeps finding the funny detours.

The Steam Machine crew turns an RPG slot into a loose hangout where Christmas trees, Game Awards chatter, Patreon housekeeping, and Tomb Raider nerdery all end up in the same conversation.

Read the full review in PlayNext →

Why you'd press play

You want a loose game chat that drifts from RPG talk into Game Awards chatter.

Read the full recommendation in PlayNext →
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