The Call of the Void · Acorn Arts and Entertainment

S2, Chapter 2: Fargo Kaminski's Theories on Dimensional Realities

·27 min·2 clips
Peyton screams about voices and burning before jumping from a moving car in New Orleans.
The Call of the Void begins Chapter Two of its second season with an intensely disturbing cold open featuring a character named Peyton in a vehicle experiencing what appears to be an acute psychic crisis: voices overwhelming her senses, a sensation of burning that will not stop, and the claim that it is going to make you jump too before the scene cuts. This establishes a visceral horror register before the main narrative begins. The chapter proper takes place during Mardi Gras week and follows Topher, a character who works at or is involved with a museum, encountering Denny, a person from his life who has come to check on him in the wake of his brother Emerson's recent death. The museum setting provides an atmospheric backdrop, with references to a recent addition of letters by Jeffrey Dahmer, described as fascinating because they reveal how his mind works on paper through the use of excessive exclamation marks, an observation the museum staff treats as revealing. The conversation between Topher and Denny is marked by the awkwardness of grief and the specific difficulty of checking on someone who is coping by throwing themselves into work, a coping strategy Denny recognizes because she experienced it herself when her own father died. The episode establishes that something larger and more threatening is happening in the world of the story, with the Mardi Gras setting and the mention of a tremor suggesting a city under both festive and geological stress. The narrative style is character-driven and atmospheric rather than action-focused, building dread through suggestion and detail. The tone is unsettling and emotionally precise, with the horror emerging from both supernatural suggestion and the ordinary weight of grief. The audience is fans of serialized audio fiction who appreciate strong character development alongside horror.

As heard by us

A tense mystery that pairs sensory horror with methodical investigation and a growing map of the danger.

The piece starts in panic and keeps the pressure up, using Peyton's sensory overload to make the threat feel immediate and physical. It then turns into a search for patterns: a possible link to the void last year, a map of New Orleans, and twelve unexplained deaths in the last…

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Why you'd press play

Press play if you want occult dread wrapped in an ongoing investigation log.

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