
Booth says the new shooter is built on the teamwork, tension, and replayability of Left 4 Dead.
As heard by us
A noisy co-op shooter chat that keeps circling back to what makes team play work.
The episode opens on 007 gameplay before turning to Mike Booth's new four-player co-op shooter, framed around what made Left 4 Dead work in the first place.
Why you'd press play
If you want a ranty ride from a 007 gameplay reveal to Left 4 Dead-style co-op talk, start here.
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